Jump to content

“It is better to be violent, if there is violence in our hearts” - Mahatma Gandhi
 

Looking for an enhanced Diablo II experience? 

The project's creed is to stay fanatically true to the game's core mechanics, lore and aesthetics.

“Back in 2016, when I was revisiting Diablo II: Lord of Destruction after a few years' break, I noticed one thing in particular that bothered me: the game was blurry as hell. I started looking into high resolution mods that offered to address this problem. I found that they either completely strayed from the Diablo II aesthetic by replacing the interface with Diablo III derivatives, or did not alter the interface at all and simply placed the small panels (originally designed for 640x480!) in the centre of my screen.” - Mike Millaire-d'Aveyron

It was then that he started the painstaking effort of rebuilding nearly all of Diablo II interface panels from the ground up, in a manner such that would not only make them look and feel better in high resolutions but also preserve, and build upon, the original art style to the fullest extent possible. We will let the results speak for themselves.

The project was called the Enhanced Edition, inspired by Beamdog's work on updating the legendary Infinity Engine games. With time, as community feedback was gathered, the planned scope of the Enhanced Edition progressively grew from a simple interface overhaul to a more thorough modification of the game's engine. Seasoned Diablo II code whizzes, Kingpin and Necrolis, both of the notorious Phrozen Keep community, joined the initiative, offering their sage mentorship to younger members of the contributor team.

A re-envisioning of Diablo II's ending and an apocryphal storyline focusing on the machinations of Mephisto is worked on alongside the codebase-extension effort. Mike's creative direction aims to enhance what Diablo II already does well and edit out some of the game's shortcomings, to tell a story of a multiverse shattered with the fall of the Worldstone - as the Lord of Hatred meticulously planned.

In all our development processes, we constantly ask ourselves: what would the original teams choose to do, had they more development time and resources to spend, and what independent choices would they make were they free of constraints imposed by their business-oriented superordinates? Our subjective answers form the foundation of our workflow.

Community suggestions and requests are always welcomed and encouraged.

And so are contributions. If you think you have what it takes to contribute something of value to the project, please get in touch with us.

There is also a communal Discord server, where all Diablo franchise enthusiasts are welcome to stay a while and listen... and speak up, too. You can join it via this link.

  1.  Forums

    1. News and Information

      Project announcements and other information

      5
      items
    2. Discussions

      General discussions about the Enhanced Edition

      5
      items
    3. Questions

      Ask questions about the Enhanced Edition

      5
      items
    4. Discord Server

      Live chat powered by Discord

  1.  Downloads

    1. Public Releases

      Download the latest public release of the Enhanced Edition

      3
      items
    2. Modder's Resources

      Assets and components for use in your own modding projects

      2
      items

Activity Feed

  1. Earlier
  2. I guess I'm missing something... I downloaded and installed D2SE to the Diablo II directory. Now what? There's no Enhanced Edition applications to run. Just a bunch of files that I can't do anyting with.
  3. Raven_0

    Feature Requests

    I'm gonna add a second vote for the auto gold pickup plugin. There is one written for 1.10 here: https://www.snej.org/forum/index.php?topic=48424.msg779762#msg779762 It does not work in 1.13d though, I tried to load it, no gameplay change. I really miss this plugin from my 1.10 days.
  4. Development on the mod is alive or you've abandoned it?
  5. The melee companions (desert merc, Barbarians) seems to have a very defensive stance. they do not fight any monster further than maybe 10m-15m away from the player hero. If the enemy happens to run away they will chase and comes back after a few meters then chases again and back and forth. was fighting blood raven with a bow amazon with my barbarian merc and he's pretty much useless most times they are too dependent on who the player is targeting and will only target that. they dont target the next monster beside them unless the player targets that monster. this kind of companion playstyle is good for the Rogue's but is really annoying for the melee ones. and btw, in act III and above the only shrines i see are health, mana with rarely mana regen shrines and everything else are mysterious shrines. where are the defence, battle, gem and others? i get why portals were disable but why most dissappeared?
  6. AtzaMan

    Feature Requests

    Any chance of making CnCNet / cnc-ddraw compatible with Diablo II Enhanced Edition ? This is a GDI, OpenGL and Direct3D 9 re-implementation of the DirectDraw API for classic games for better compatibility with Windows XP, Vista, 7, 8, 10 and Wine - CnCNet/cnc-ddraw Texture upscalers like xbrz-freescale.glsl produce a much smoother visual result than any native Glide or Reshade upscaling technique. For example, the fonts are smoother and less pixelated For the full resolution image, and not this downscaled forum attachment, click here
  7. Есть они вообще? Если есть где их взять и runewords зарание спасибо.
  8. same for me when I try to launch it just crashes no warning
  9. SteveD2k

    Crash fog.dll

    Mine just keeps coming back with "corrupted"
  10. Smadderfar

    Crash fog.dll

    Did you ever resolve this issue? I've tried everything, D2SE seems completely broken, doesn't matter what mod I try and launch
  11. As noted on the release page, new skills are not yet made available for players in release TAINTED-2.2.
  12. Second attempt. Maybe this time somebody answer it...
  13. epsx

    Crash fog.dll

    Faulting application name: D2SE.exe, version: 0.0.0.0, time stamp: 0x4db5dc5f Faulting module name: Fog.dll, version: 0.0.0.0, time stamp: 0x3f8a5c4f Exception code: 0xc00000fd Fault offset: 0x000145d7 Faulting process id: 0x21e8 Faulting application start time: 0x01d5df645264c15a Faulting application path: C:\Games\Diablo II\D2SE.exe Faulting module path: C:\Games\Diablo II\D2SE\CORES\1.10f\Fog.dll1 When i press start plugin in the D2SE. instatly closing, no other notification.
  1. View Full Stream

×
×
  • Create New...

Important Information

We have placed cookies on your device to ensure the website's correct operation. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. Visitors must also accept our Terms of Use and Privacy Policy.