Features
Diablo II Enhanced Edition features:
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High resolution:
↳ Choice between classic mode (4:3/1024x768) and widescreen mode (16:9/1366x768)
↳ OpenGL rendering with shaders, HD text and unlocked FPS
↳ Graphics cache memory increased
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Character statistics:
↳ Most common stats displayed in tabular format
↳ Ability to freely reassign stat points in increments of 1 or 5
↳ Enhanced HD UI design and art
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Character inventory:
↳ Larger storage capacity (8x16)
↳ Sorting functionality
↳ Quick item moving between containers with ctrl + click
↳ Enhanced HD UI design and art
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Personal stash:
↳ Larger storage capacity (16x15)
↳ PlugY multi-page personal stash and shared stash
↳ Sorting functionality (applies to currently viewed page only)
↳ Quick item moving between containers with ctrl + click
↳ Enhanced HD UI design and art
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Horadric Cube:
↳ Larger storage capacity (8x8)
↳ Sorting functionality
↳ Quick item moving between containers with ctrl + click
↳ Enhanced HD UI design and art
↳ New animation for transmuting quest items
↳ Accessing the secret level(s) will be easier now
↳ Gems, runes and jewels can be retrieved from socketed items at no cost
↳ Ladder-only restriction on recipes lifted
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Quest log:
↳ Enhanced HD UI design and art
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Waypoints:
↳ Enhanced HD UI design and art
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Merchant trade and gamble:
↳ Button for restocking inventory (be careful, may crash in gamble under certain conditions)
↳ Merchants will pay up to 50k/75k/150k gold for an item
↳ Enhanced HD UI design and art
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Multiplayer:
↳ TCP/IP multiplayer is available
↳ Reduced TCP/IP multiplayer joining delay
↳ Larger multiplayer trade space
↳ Enhanced HD UI design and art
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Character skills:
↳ Diablo II Lord of Destruction 1.13c skills and builds remain intact
↳ Button for resetting skill point allocation at will
↳ Development preview of select new skill prototypes is available (test characters only)
↳ Enhanced HD UI design and art
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Miscellaneous quality of life features:
↳ Bigger stacks of ammunition, keys and increased capacity of tomes
↳ Automatic pickup of gold piles
↳ Automatic pickup of items (preconfigured to pick up rare items, jewellery, charms, runes, gems and some types of consumables)
↳ Filtering item names displayed on the screen by item quality
↳ More item names can be displayed on the screen concurrently
↳ No inventory loss on player death
↳ Halved stamina drain rate and slightly increased run velocity
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Mercenary companions:
↳ Companion AI improvements
↳ Companions level up faster
↳ Companions can equip gloves, boots, amulets and rings
↳ Enhanced HD UI design and art
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Level design:
↳ Wider corridors in Maggot Lair (optional levels with the narrow passages will be added later)
↳ Wider and simplified paths in Arcane Sanctuary (optional levels with the impossible Escherian architecture will be added later)
↳ Development preview of the restored Rogue Monastery (test characters only)
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Boss encounters:
↳ The Lord of Hatred will use high quality voice lines from Heroes of the Storm
↳ The Lord of Terror will use high quality voice lines and sound effects from Heroes of the Storm
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Unique items:
↳ Ladder-only restriction on unique items lifted
↳ New inventory graphic assets for several unique items (some are placeholders)
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Runewords:
↳ Ladder-only restriction on runewords lifted