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ReShade is a generic post-processing injector for games and video software developed by crosire.

If you would like your Enhanced Edition to look similar to our screenshots and videos, we recommend installing ReShade and using our preset.

For the preset to work correctly, ensure you select the following shaders during ReShade installation:

  • AdaptiveSharpen.fx
  • Bloom.fx
  • Clarity.fx
  • FilmicPass.fx
  • LevelsPlus.fx
  • Technicolor.fx
  • UIMask.fx
  • Vignette.fx

In our preset, we also make use these two shaders freely available on GitHub:

  • Comic.fx (gives the game's assets a slightly smoothed look and intensifies black borders)
  • ArcaneBloom.fx (makes smart adaptive adjustments to brightness levels)

Place their files in the respective subdirectories of your reshade-shaders folder.

It is not recommended to install more shaders (unless you know what you are doing).
Each additional shader will make the shader compilation process take longer as well as negatively impact the game's performance if enabled.

Inside the Preset.zip available here, you will find our preset itself (Enhanced Edition Preset.ini), which you should place in your game directory, and a PNG file (UIMask.png) which goes to your reshade-shaders/Textures folder. The purpose of the UIMask.png file is to prevent some shaders from affecting a specific section of the screen.
Please note that the UIMask.png file is designed to work with the Widescreen (16:9) resolution mode and is incompatible with the Classic (4:3) mode.

If you've done everything as described, you should be able to enable the preset in-game and enjoy visuals equivalent to what you see in our screenshots and videos.
However, be advised that the final effect may vary depending on your specific hardware setup, display settings and other factors.
You may also want to adjust some of the preset's settings, such as the intensity of sharpening and bloom effects, to suit your personal preferences and specific setup.

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